Animex AVFX
AVFX talks from industry speakers.
9 - 10 November 2023
Check out our schedule for Animex AVFX talks below, more speakers to be confirmed soon so keep checking back. Talk times are subject to change.
09 November 23
Middlesbrough Town Hall | TS1 2QJ
8:50AM
Registration
9:30AM
Puffin Rock - Finding Isabelle & My Feet
Jeremy Purcell | Cartoon Saloon
Jeremy Purcell discusses bringing a six-minute TV series preschool show to the cinema as a 75-minute feature film. And some of what he has learned as a first-time Feature Director.
10:30AM
Breaking into animation (armed with a crayon)
Curtis Jobling | Freelance
This talk covers Curtis' career in publishing and animation. From early work on Wallace & Gromit, through puppet painting on Mars Attacks!, leading to Curtis designing the BAFTA-winning Bob the Builder. There are gems of inspiration here for any soul looking to break into the world of animation. Curtis also covers show conception, including the pitching and development of his own BBC series such as Frankenstein’s Cat and Raa Raa the Noisy Lion. He then talks about the adaptation of his Wereworld series into a major new animated show for Netflix.
11:30AM
Lunch
1:00PM
From dragons to strange worlds – the unexpected importance of the biological sciences in creature creation and world building
Stuart Sumida | California State University, San Bernardino
Stuart Sumida discusses the importance of reference to the characters of animation and digital visual effects. He talks about the importance of generating the suspension of disbelief required when placing fantastical creatures in believable environments. And the importance of understanding biological organisms and body systems in environmental world-building. Stuart documents this spectrum ranging from early career work to the flight physics of dragons to his most recent work on Disney’s Strange World.
2:00PM
Visualising Barbieland
Kaya Jabar | Framestore
Join Kaya Jabar as she takes you behind the scenes of the visualisation process for Greta Gerwig’s Barbie. Explore the workflows Framestore employed on the film and the advanced planning techniques that ensured every element of the visual effects work was executed to perfection.
3:00PM
Break
4:00PM
Star Wars Visions ‘I Am Your Mother’
Magdalena Osinska | Aardman Animations
Magdalena Osinska discusses creating Star Wars Visions 'I Am Your Mother' from pitch process, through writing, design, animation and VFX.
5:00PM
Layout and story driven cinematography from Raya and the Last Dragon
Rob Dressel | Walt Disney Animation Studios
Since story is the number one goal at Disney Animation, you'll look at how it motivates the cinematography of an animated film. You explore how Layout creates the cinematography for a film and then explore how cinematic styles and choices were driven by the story on Raya and the Last Dragon.
6:00PM
Close
10 November 23
Middlesbrough Town Hall | TS1 2QJ
9:00AM
Registration
9:30AM
Visualising the rebellion: A behind-the-scenes look at Andor
Jen Kitching | The Third Floor
Exploring a new perspective of the Star Wars galaxy, Andor tells the tale of a rising rebellion in the orbit of Cassian Andor. Jen Kitching presents how The Third Floor collaborated with the show team and VFX supervisor Mohen Leo to support visualisation and planning for shots and scenes. She breaks down the different visualisation techniques including previs, techvis, postvis and virtual camera.
10:30AM
Shine bright like Nimona
Johan Dekker | DNEG
Benjamin Spence | DNEG
Toby Seale | DNEG
Join the DNEG team behind the film adaption of the graphic novel Nimona, as they discuss how they blended heart and metal to achieve the edgy, defining look of the movie. Johan Dekker and Toby Seale outline the creative, technical and production challenges involved in their departments. Benjamin Spence will conclude with a look at his career journey and highlight how he got to be a part of such a special film.
11:30AM
Lunch
1:00PM
2.5D and beyond! Animating concept art at Atomhawk
Niel Bushnell | Atomhawk
Niel Bushnell discusses Atomhawk's approach to animating concept art for games and film. Using examples from recent projects, he shows how the studio's growing animation team combine 3D techniques, VFX and simulation to bring 2D art to life.
2:00PM
Lights, camera, render! Sequence-based lighting workflows at MPC
Will Earl | Moving Picture Company
Will Earl delves into MPC’s innovative approach to the lighting process for VFX in major movies and series, using examples from movies including Transformers: Rise of the Beasts, Chip ‘n Dale: Rescue Rangers and Prehistoric Planet. He showcases how MPC harness Katana, RenderMan and Sequence Render, MPC’s in-house toolset for managing the lighting departments creative and technical workflows.
3:00PM
Break
4:00PM
Creating a post-apocalyptic world: The VFX of The Last of Us
Nick Marshall | DNEG
Join Nick Marshall for an in-depth look at the VFX of HBO’s hit series The Last of Us. Nick breaks down the creation of the vast environments in the show - from the first previsualisation tests, through to the modelling, surfacing, FX, animation, lighting, matte painting, and compositing that brought the iconic locations to life on our screens. Nick also discusses how striking a balance between beauty, photorealism, and compelling storytelling was key to the success of the visual effects work for the highly acclaimed series.
5:00PM
Magic of the man in the hat: Designing VFX for Indiana Jones and the Dial of Destiny
Andrew Whitehurst | Industrial Light & Magic
Andrew Whitehurst discusses the creative and technical journey in making visual effects shots for the final Indiana Jones film. From the earliest sketches to final composites.
6:00PM
Close
Animex AVFX SPEAKERS

Stuart Sumida
Paleontologist
Stuart Sumida will be discussing the importance of biological sciences at Animex AVFX

Curtis Jobling
Author, Illustrator, Screenwriter and Producer
Curtis Jobling will be talking about breaking into animation at Animex AVFX

Will Earl
Head of Lighting and Optimization
Will Earl will be talking about sequence-based lighting workflows at Animex AVFX

Nick Marshall
DFX Supervisor
Nick Marshall will be talking about the VFX of The Last of Us at Animex AVFX

Magdalena Osinska
Director
Magdalena Osinska will be talking about Star Wars: Visions at Animex AVFX

Andrew Whitehurst
Senior Visual Effects Supervisor
Andrew Whitehurst will be speaking about Indiana Jones and the Dial of Destiny at Animex AVFX

Kaya Jabar
Pre-Production Supervisor
Kaya Jabar will be speaking about visualising Barbieland at Animex AVFX

Johan Dekker
Motion Graphics Supervisor
Johan Dekker will be speaking about the film adaptation of Nimona at Animex AVFX

Benjamin Spence
Production Coordinator
Benjamin Spence will be speaking about the film adaptation of Nimona at Animex AVFX

Toby Seale
Lead Animator
Toby Seale will be speaking about the film adaptation of Nimona at Animex AVFX

Niel Bushnell
Cinematics Discipline Lead
Niel Bushnell will be talking about animating concept art at Animex AVFX

Rob Dressel
Director of Cinematography, Layout
Rob Dressel will be talking about cinematography from Raya and the Last Dragon at Animex AVFX