Lead Technical Animator
Matthew Lake is a technical animator working in the video games industry. He started his career producing short movies in the early days of YouTube, leading on to work with the online entertainment network Machinima. Matthew has spent over a decade working on content creation, and after finding a love for interactive storytelling Matthew pursued a career in video games development. After acquiring a degree in computer games animation at Teesside University, Matthew went on to work on the multiplayer game Destruction AllStars, a PlayStation 5 exclusive launch title, and most recently worked as the lead technical animator on Fort Solis, a single player narrative game for the PlayStation 5.
The Technical Animation Pipeline Of Fort Solis
Dive into the technical animation pipeline of the Fort Solis, covering how Unreal Engine 5 helped breathe life into the characters for Fallen Leaf's debut title. The talk covers approaches to these technologies, and the many hurdles and lessons learnt from trying to push the animation envelope with an indie-sized team. This talk features spoilers from the game, so tread lightly.