Game
As usual, Game will feature a great mix of speakers from top AAA and indie studios worldwide.
Get PassesGame started as a small one day event with around fifty places and has exploded into two days of talks from world class studios to audiences of nearly six hundred people spread across two venues. Over the years we have managed to attract some of the biggest and brightest talents in the business and this year will be no exception. Tickets often sell out long in advance of festival week, so make sure you get booked up as soon as you can to avoid disappointment. To see all of the presentations during Animex Game you will need an Animex Festival Pass or an Animex Game Pass. The names of our speakers will be released as soon as we receive final confirmations. Keep an eye on our news pages and Twitter feed for exciting updates as they happen.
10 February 14
OL1 Europa Building, Teesside University
8:30AM
Registration
9:40AM
Welcome
Gabrielle Kent |
Graham Henderson CBE DL | Teesside University
10:00AM
Building Paper Worlds
Rex Crowle | Media Molecule
11:00AM
All Roads lead to Rome: why and how we made The Room
Barry Meade | FireproofGames
12:00PM
Lunch
1:30PM
Musings on Music
2:30PM
Break
3:00PM
Writing for Games
4:00PM
Embedded narrative: how The Last of Us tells stories through level design
Mark Davies | Naughty Dog
5:00PM
Close
7:30PM
Animex Lounge at The Hub, Students’ Union, Teesside University
10 February 14
OL7 Europa Building, Teesside University
8:30AM
Registration
9:50AM
Welcome
Satish Shewhorak | Teesside University
Chris Wyatt | Animex Screen
10:00AM
Kickstarter: The Rollercoaster to Commitment
Jemma Harris | 22Cans
11:00AM
You had me at "Press Start"
Georg Backer | A Brave Plan Ltd
12:00PM
Lunch
1:30PM
Going Home
Karla Zimonja | The Fullbright Company
2:30PM
Break
3:00PM
Awesome You: Lessons learnt in trying to create a digital likeness of gamers
Andy Bastable | Rare Ltd
4:00PM
Hanging on the Juggernaut: Designing Assassin's Creed IV Black Flag
Ashraf Ismail | Ubisoft Montreal
5:00PM
Close
11 February 14
OL7 Europa Building, Teesside University
9:00AM
Registration
10:00AM
Building Paper Worlds
Rex Crowle | Media Molecule
11:00AM
All Roads lead to Rome: why and how we made The Room
Barry Meade | FireproofGames
12:00PM
Lunch
1:30PM
Musings on Music
2:30PM
Break
3:00PM
Writing for Games
4:00PM
Embedded narrative: how The Last of Us tells stories through level design
Mark Davies | Naughty Dog
5:00PM
Close
11 February 14
OL1 Europa Building, Teesside University
9:00AM
Registration
10:00AM
Kickstarter: The Rollercoaster to Commitment
Jemma Harris | 22Cans
11:00AM
You had me at "Press Start"
Georg Backer | A Brave Plan Ltd
12:00PM
Lunch
1:30PM
Going Home
Karla Zimonja | The Fullbright Company
2:30PM
Break
3:00PM
Awesome You: Lessons learnt in trying to create a digital likeness of gamers
Andy Bastable | Rare Ltd
4:00PM
Hanging on the Juggernaut: Designing Assassin's Creed IV Black Flag
Ashraf Ismail | Ubisoft Montreal
5:00PM
Close