Game

As usual, Game will feature a great mix of speakers from top AAA and indie studios worldwide.

Get Passes

Animex Game is a packed two day programme of talks from world class games studios including an evening event for you to network with the creators of some of your favourite games. Game started as a small one day event with around fifty places and has exploded into two days of talks from world class studios to audiences of nearly six hundred people spread across two venues. Over the years we have managed to attract some of the biggest and brightest talents in the business and this year will be no exception. Tickets often sell out long in advance of festival week, so make sure you get booked up as soon as you can to avoid disappointment. To see all of the presentations during Animex Game you will need an Animex Festival Pass or an Animex Game Pass. The names of our speakers will be released as soon as we receive final confirmations. Keep an eye on our news pages and Twitter feed for exciting updates as they happen.

12 February 15

OL1 Europa Building, Teesside University

8:30AM

Registration

9:50AM

Welcome

Gabrielle Kent | Teesside University

10:00AM

Rethinking game design for the post-gamer era

Ken Wong | Ustwo
Peter Pashley | ustwo Games

11:00AM

Ninja Pizza Girl: developing a game about bullying and self-esteem

Nicole Stark |

12:00PM

Lunch

1:30PM

Facial Animation: Bringing VFX Techniques to the World of Video Games

David Barton | Cubic Motion
Steven Caulkin | Cubic Motion

2:30PM

Break

3:00PM

Standing out from the crowd

Alessandro Taini | Ninja Theory

4:00PM

Re-creating sci-fi’s original iconic Alien

Gary Napper | Supermassive Games

5:00PM

Festival close

7:30PM

Players’ Lounge

12 February 15

OL7 Europa Building, Teesside University

8:30AM

Registration

9:50AM

Welcome

Satish Shewhorak | Teesside University

10:00AM

The making of Valve’s Free to Play documentary

Phil Co | Valve

11:00AM

More than words can say: from adjective to character – creating heroes

Andrew Walsh |

12:00PM

Lunch

1:30PM

Herding cats: an introduction to games production

Jennifer Clixby |

2:30PM

Break

3:00PM

"Make It More Yellow"

Wyeth Johnson | Epic

4:00PM

Broken Age: from concept to release

Nathan Stapley | Double Fine

5:00PM

Close

7:30PM

Players’ Lounge

13 February 15

OL7 Europa Building, Teesside University

9:00AM

Registration

10:00AM

Rethinking game design for the post-gamer era

Ken Wong | Ustwo
Peter Pashley | ustwo Games

11:00AM

Ninja Pizza Girl: developing a game about bullying and self-esteem

Nicole Stark |

12:00PM

Lunch

1:30PM

Facial Animation: Bringing VFX Techniques to the World of Video Games

David Barton | Cubic Motion
Steven Caulkin | Cubic Motion

2:30PM

Break

3:00PM

Standing out from the crowd

Alessandro Taini | Ninja Theory

4:00PM

Re-creating sci-fi’s original iconic Alien

Gary Napper | Supermassive Games

5:00PM

Festival close

13 February 15

OL1 Europa Building, Teesside University

9:00AM

Registration

10:00AM

The making of Valve’s Free to Play documentary

Phil Co | Valve

11:00AM

More than words can say: from adjective to character – creating heroes

Andrew Walsh |

12:00PM

Lunch

1:30PM

Herding cats: an introduction to games production

Jennifer Clixby |

2:30PM

Break

3:00PM

"Make It More Yellow"

Wyeth Johnson | Epic

4:00PM

Broken Age: from concept to release

Nathan Stapley | Double Fine

5:00PM

Close