Raoul Barbet
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Raoul Barbet

Co-Game Director

Raoul Barbet is the co-Game Director of the game Life is Strange. After studying engineering, he specialized in project management and production pipeline, particularly in cultural and audiovisual fields. He worked for festivals in Canada and France and as technical coordinator for the Bophana Audiovisual Resources Center in Phnom Penh, Cambodia. His first videogame work was for Quantic Dream’s Heavy Rain, working two years on motion capture and scene game design. He joined then Illumination Mac Guff animation studio (Despicable Me series) as a layout artist for the animated feature film The Lorax and then DONTNOD Entertainment to work on the cinematic and narrative elements of the game Remember Me. He’s now the co-Game Director of Life is Strange, an episodic modern adventure game, developed by DONTNOD Entertainment and published by Square Enix. One of his favorite recent video games was Spec Ops The Line.


Events featuring Raoul Barbet

There's a Storm Coming...

Gary Napper | Supermassive Games
Michel Koch | DONTNOD
Raoul Barbet | DONTNOD

Game

There's a Storm Coming...

Gary Napper | Supermassive Games
Michel Koch | DONTNOD
Raoul Barbet | DONTNOD

Life is Strange captured the hearts and minds of gamers when it launched in 2015 with an aim to revolutionise story based choice and consequence games. Join co-Game Directors Michel Koch and Raoul Barbet in conversation with Gary Napper regarding this highly acclaimed episodic graphic adventure.

Game