Idris Honnor
CG Artist
During his 7 years at PASSION, Idris has worked across layout, modelling, texture, shading and lighting, developing a versatile skillset that allows him to seamlessly fit into any team.
As a self-taught artist he isn’t afraid to bend the rules to meet the Director’s vision.
Idris has worked on productions for Netflix, Riot Games, Epic Games and multiple other high profile commercial campaigns.
Events featuring Idris Honnor
AVFX Talk 3 - Love, Death & Giant Demon Babies — The Art of Seamless CG in Stylised 2D Worlds
Explaining the CG workflow we used in Love, Death and Robots - 400 Boys.
As a team of 2/3 the CG department was very stripped back. Our role was to support and enhance the 2D with some 3D camera moves, 3D FX destruction and some key props tracked and rendered in 3D/CG.
We will explain in detail our workflow and the mindset we needed to be in to maintain and enhance Rob Valley's iconic style with CG.

