Kevin Mann

Kevin Mann

Systems Development Manager

After 15 years of experience in tech start-ups, Kevin’s lifelong dream of working in games came true when he moved into the industry over five years ago, becoming a producer at Double Eleven. He has worked on the console editions of Rust and RimWorld, getting hands on and leading the UI/UX design for RimWorld. He was one of Bloomberg BusinessWeek Top Young Entrepreneurs in Technology in 2010 after founding Graphicly, ‘iTunes for Comicbook’ - the first company to work with Marvel. A Techstar alumni who was included as an example in the Startup Visa Act taken to US Congress, the two companies he founded raised $6.5 - $7m within the UK and US.


Events featuring Kevin Mann

The perilous 9ft journey: taking RimWorld from desk to couch, an adventure in UI

Kevin Mann | Double Eleven

Kevin Mann delves into the details of converting a complex and much loved PC game, RimWorld, to a console game from a UI/UX perspective. The task of converting a game from PC to console is never easy, but in the case of RimWorld, it was particularly challenging. The game's complex mechanics and user interface made the transition to consoles a daunting task. During the session, Kevin will share Double Eleven’s experiences of the challenges they faced during the conversion process and how they overcame them, to receive 5 star reviews and praise from the players.

Animex Game