Max Pears
Principal Mission Designer
Max Pears is a veteran of the industry, working across a range of titles from indie and mobile to AAA. He has a wealth of experience creating some of the most successful games over the last decade, from working with teams made of hundreds of developers, to working as a contractor across the globe. He hosts an award-winning podcast called Level Design Lobby, and has published books focused on the topics of level design.
Events featuring Max Pears
How I designed Cyberpunk 2077 levels
Max Pears | Hangar 13
Max Pears discusses the creative minds - who was involved with making the level and the team dynamics, his design process - how he approached a level when starting, working with brands, and mistakes and growth.
Animex Game