Dennis van Kessel
Dennis van Kessel is a concept artist and illustrator with over five years industry experience. He has most recently worked on Mortal Kombat 1 and Judas. As a Teesside University graduate, Dennis embarked on his professional journey during his undergraduate studies, securing internships at both indie and mobile game studios. Starting as an intern at Atomhawk, he moved into a permanent role while studying his degree at Teesside.
Events featuring Dennis van Kessel
Blender blockouts: creating atmospheric scenes (Part 1)
This is the first part of the workshop from Dennis van Kessel. Tailored for newcomers and people with some experience in Blender, this workshop guides you through the essentials of Blender for creating awesome blockouts.
From using internet sources and Bridge to find 3D forms, to mastering lighting, atmosphere, and camera angles, you learn to create compelling scenes.
The workshop covers Blender's interface and basic tools, lighting techniques and atmosphere manipulation to enhance visual narratives, and mastering camera angles for your scene.
Blender blockouts: creating atmospheric scenes (Part 2)
This is the second part of the workshop from Dennis van Kessel. You refine your creation from the first part of the workshop and prepare your 3D files for a final polished look. Then in Photoshop you look at how to add style, textures, and details, making your 3D art more visually interesting. You learn to blend digital painting with your 3D work, creating stunning, ready-to-showcase art pieces.