Animex Pro Workshops

Come and learn from industry professionals.

8 November 2023

On Wednesday 8 November we have a range of workshops you can take part in. Come and learn from the pros.

These workshops require booking to attend.

Be sure to check back regularly, more workshops are to come.

08 November 23

9:00AM

Registration

9:30AM

Animal anatomy for animators and VFX artists and its importance for creature construction

Stuart Sumida | California State University, San Bernardino

Stuart Sumida gives an overview of the animal and human anatomical lessons that have proven most useful over his career. He discusses the importance of the constructing real animals and people when creating fantastic creatures. Bring along some paper and a pencil or tablet (or both) to join in.

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9:30AM

Blender blockouts: creating atmospheric scenes (Part 1)

Dennis van Kessel | Atomhawk

This is the first part of the workshop from Dennis van Kessel. Tailored for newcomers and people with some experience in Blender, this workshop guides you through the essentials of Blender for creating awesome blockouts. From using internet sources and Bridge to find 3D forms, to mastering lighting, atmosphere, and camera angles, you learn to create compelling scenes. The workshop covers Blender's interface and basic tools, lighting techniques and atmosphere manipulation to enhance visual narratives, and mastering camera angles for your scene.

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11:30AM

Lunch

1:00PM

Introduction to production and working in co-dev

Joe Borley | d3t

In this session you explore the role of a producer and their part in creating a successful development cycle. You also look at industry standard tools and techniques to aid your understanding in project management and your role within it. Finally, you go through several group exercises to plan out the initial steps of a game project.

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1:00PM

Masterclass: The art of the animation business

David Neumann | NEWMATION

Join this masterclass with David Neumann, CEO of NEWMATION, and investigate in-depth the creative and business sides of the animation industry. From representing the top creators to managing, selling and producing films and series, and navigating the trenches of working with Hollywood's elite agencies and studios. Immediate booking is advised – this will sell out.

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2:00PM

An in-depth look at the QA interview process

Zaid Shaikh | Firesprite

This workshop is designed to help give you a competitive edge when looking for roles in QA. Join Zaid Shaikh to look at the quality assurance (QA) interview process. Learn what information a company looks for when asking you to write bugs and what to prioritise when making a test plan. Explore the different interview questions that can be asked and how you might answer them.

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3:00PM

Blender blockouts: creating atmospheric scenes (Part 2)

Dennis van Kessel | Atomhawk

This is the second part of the workshop from Dennis van Kessel. You refine your creation from the first part of the workshop and prepare your 3D files for a final polished look. Then in Photoshop you look at how to add style, textures, and details, making your 3D art more visually interesting. You learn to blend digital painting with your 3D work, creating stunning, ready-to-showcase art pieces.

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3:00PM

Portfolio creation for games artists

Jade Crosby | TT Games
Piotr Czternasty | TT Games
Nigel Middleman | TT Games

Jade, Nigel, and Piotr from TT Games guide you through some tips and tricks of how to prepare your portfolio, along with covering preparation for applying for jobs all the way through to how to prepare for the interview. The workshop gives you helpful information to land that dream job in game development.

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3:00PM

Practical application of artistic principles for VFX

Nick Marshall | DNEG

In this workshop you look at creating artistically pleasing shots. You'll break down the creation of shots, looking at key concepts such as colour, composition, object design, shot design, lighting and atmosphere. You leave you with an understanding of how to control your VFX shots and level up your work from merely technically proficient to something that has artistic merit and makes you stand out from the crowd.

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Animex Pro Workshops SPEAKERS

David Neumann

David Neumann

CEO

David Neumann will be discussing the art of the animation business at Animex AVFX

NEWMATION

Dennis van Kessel

Dennis van Kessel

Concept Artist

Dennis van Kessel will be speaking about using Blender at Animex Pro Workshops

Atomhawk