Melissa  Smith
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Melissa Smith

Senior Environment Artist

2018 was a hallmark year for Melissa. Working as a Senior Environment Artist at Santa Monica Studios, she shipped the newly re imagined God of War(PS4.) Additionally, it marked her 10th year as a game developer. In that time, she has shipped 5 AAA titles with the large teams of Sony, Insomniac, and Vigil as well as worked with smaller indie teams on ground breaking projects. She is forging a path by fuzing together her passion for art with her passion for video games, and is both humbled and inspired daily by the people who make up this industry. This decade of growth and mentorship has developed her skills tested through personal experiences. She is honored to share these insights with you.


Events featuring Melissa Smith

Communicating to players through Environments

Melissa Smith | Santa Monica Studio

The environment art role varies greatly from studio to studio. What stays consistent is being responsible for translating design into art. The player must intuitively understand the designer’s intentions as well as feel immersed in your universe. In this talk, Melissa Smith will illuminate the key strategies she uses to communicate to the player using art.

Animex Game