Zaid Shaikh
Game Designer
Zaid Shaikh is a game designer at Firesprite. He started in QA (quality assurance) at Naughty Dog for The Last of Us Part II before a move to Sony Santa Monica for God of War: Ragnarok where he started out in QA before transferring to the game design team.
Events featuring Zaid Shaikh
Things I don’t want to see in your game design portfolio
Zaid Shaikh | Firesprite
Potential employers don't have time to read through a massive game design document to understand someone's game, and would much prefer to see a voiced explanation of the game and the design process.
This workshop offers insight on how to help your portfolio stand out amidst a sea of others.
Book here.