Zaid Shaikh

Zaid Shaikh

Game Designer

Zaid Shaikh is a game designer at Firesprite. He started in QA (quality assurance) at Naughty Dog for The Last of Us Part II before a move to Sony Santa Monica for God of War: Ragnarok where he started out in QA before transferring to the game design team.


Events featuring Zaid Shaikh

Things I don’t want to see in your game design portfolio

Zaid Shaikh | Firesprite

Potential employers don't have time to read through a massive game design document to understand someone's game, and would much prefer to see a voiced explanation of the game and the design process. This workshop offers insight on how to help your portfolio stand out amidst a sea of others.

Book here.

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