Miro Vesterinen
Head of Environment Art
Miro Vesterinen is the Head of Environment Art at Remedy Entertainment and has over a decade of experience in the games industry, including 10 years at Remedy Entertainment. He has worked on acclaimed titles such as "CONTROL", "Alan Wake 2", and most recently "CONTROL Resonant" contributing to the visual direction and environment art of Remedy’s game worlds.
In his role, Miro leads the development of environments that support storytelling, gameplay, and overall player experience across diverse projects. Alongside his studio work, Miro mentors emerging artists and shares his expertise at leading conferences and industry events.
Through both his creative work and mentorship, Miro contributes to advancing the craft of environment art and shaping how game worlds are imagined and built.
Social Media

