Jamie Smith
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Jamie Smith

Lead Game Designer

Jamie Smith is a system-focused designer with a decade’s worth of industry experience and a specific pedigree in refining core gameplay mechanics across a variety of genres and franchises including, but not limited to, the following: Driver San Francisco, The Crew, The Division, and FIFA. As of 2018, Jamie has been working on Hood: Outlaws & Legends as Lead Game Designer released in May 2021 across a variety of platforms.

Social media:

Twitter: @smithst0ck
LinkedIn: Jamie S.


Events featuring Jamie Smith

Living the Legend | Bow Design in Hood: Outlaws & Legends

Jamie Smith | Sumo Newcastle

The ranged combat design in Hood: Outlaws & Legends posed an interesting creative challenge; how do you envisage a renowned Robin Hood legend in a gritty medieval-inspired world, leveraging established genre norms and accounting for the expectations of the audience? This talk will provide an insight into the design philosophy and development of the bow and arrow mechanics, before delving deeper into specific gameplay examples, such as considerations for competitive multiplayer and how to make a player feel confident that they are going to successfully land a hit when their ammunition is scarce.

Animex Talk