Kate  Pitstick
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Kate Pitstick

Lead World Builder

Kate has worked over 10 years in the industry, starting right before graduating from the Savannah College of Art & Design. She first began as a level designer, working on coop and multiplayer games at HiRez Studios on titles such as Global Agenda, Tribes: Ascend, SMITE, as well as several unannounced/unshipped titles.

In 2015, she left to begin work at Motiga to help develop the MOBA hybrid, Gigantic, until the studio’s closure a year later. Since then, she’s been at Gearbox Software, and has shifted her focus from broader level design responsibilities to be more focused on Mission Design and scripting.

Kate Pitstick will be speaking at Animex Game about Tiny Tina's Wonderlands.


Gearbox Software

Kate Pitstick


Events featuring Kate Pitstick

Portfolios & Job Applications: How to NOT Embarrass Yourself

Kate Pitstick | Gearbox Software

As the industry grows and more schools offer gaming-related degrees, it can be hard to know what your portfolio needs to stand out, and how to make your application shine amidst a sea of other hopefuls. We’ll go over some core rules for creating a good portfolio, and what to do- and avoid- when submitting an application.

Animex Talks