Raylene Deck
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Raylene Deck

Senior Designer

Raylene Deck has been a game designer for over 10 years. Her first shipped title was Mass Effect 2, where she worked as a level designer -- scripting logic, encounters, puzzles, dialogue and designing layouts at BioWare in Canada. Since then she has shipped Mass Effect 3 and Dragon Age: Inquisition in various design roles spanning world to gameplay design. In 2015 she moved to the United States and is now a senior designer at Bungie. She helped define open world systems and activities in Destiny 2. Raylene has a passion for all things design, mentoring students and being an advocate for women in games.


Events featuring Raylene Deck

World Design for Different Player Types

Raylene Deck | Bungie

Pulling from her experience as a world designer on franchises Mass Effect, Dragon Age and Destiny, Raylene will discuss how you can enhance your world design by incorporating player motivations.

Animex Game

World Design for Different Player Types

Raylene Deck | Bungie

Pulling from her experience as a world designer on franchises Mass Effect, Dragon Age and Destiny, Raylene will discuss how you can enhance your world design by incorporating player motivations.

Animex Game