Wren Brier

Wren Brier

Creative Director

Witch Beam Games

Wren Brier is the Creative Director of the award-winning indie game Unpacking. She's been working in the games industry for 9 years, starting at Halfbrick and later working as a freelance artist before joining Witch Beam Games. In addition to her game development roles, Wren has spoken on panels and served as a judge at Australian games industry events. She runs Women in Games Brisbane, mentored at The Working Lunch and ran pixel art workshops at Woodford Folk Festival. Wren curated the pixel art exhibit 'Power to the Pixel' with the Brisbane Powerhouse and has given talks at GCAP and Freeplay's Parallels Showcase, among others.

Wren Brier will be speaking at Animex Game about the BAFTA-winning game Unpacking.

A screenshot from the BAFTA winning game Unpacking


Animex Line Up

A Lot to Unpack: the Tools and Pipelines of Unpacking

Tim Dawson | Witch Beam Games
Wren Brier | Witch Beam Games

Unpacking may have won players over with its simplicity, but there’s actually a lot going on under the hood! Join developers Wren Brier and Tim Dawson on a tour of the many tools and processes that brought to life a game that features 8 time periods, 35 rooms, 1000+ unique items and 14,000 foley sounds. In a game where small details count, being able to easily iterate is crucial. This behind the scenes look will cover how the game was made and many lessons learned along the way.