Stephanie is a Senior Animator at Insomniac Games. She graduated from Gnomon’s Digital Production Program in 2015 with a background in traditional character animation and illustration. Having worked at several indie studios out of school, in 2016 she joined Insomniac Games and has been there for the last 5 years growing, learning and making magic. She has worked on animating characters in Marvel’s Spider-man open world as well as working on cinematics in Marvel’s Spider-Man: The City That Never Sleeps DLC. More recently, she been animating characters, with all their squash and stretchiness, ranging from civilians to enemies on Ratchet and Clank: Rift Apart.