Corey SmythGame DesignerCoconut Lizard

During his time at Teesside University, Corey realised he had a passion for Game Design and achieved his goal with the help from his tutors and peers.

He started off his Game Design career working at an indie company called R8 Games on the anti-gravity racer Pacer during his final year of studies. He grew in knowledge and confidence during his time there, which ultimately lead him to land at his current position of Game Designer at Coconut Lizard working alongside Rare on the BAFTA award winning Sea of Thieves. He cannot wait to progress in his career of Game Design and looks forward to helping inspiring game developers to do the same.

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