Animex Game
Programme: 6 February
Please note: line-up and timetabling is subject to change.
8.45am | Registration (Foyer of Europa Building) |
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9.00am | FreeStyleGames - The making of B-Boy |
Gareth Glover, Senior Designer and Andy Bastable, Lead Programmer at FreeStyleGames, discuss the technical and gameplay challenges the team faced in implementing mo-cap footage of breakdance crews into their recent innovative B-Boy title. | |
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11.00am |
Setting up a Development Studio - Panel Session |
Recruitment expert Mary Margaret Walker chairs this panel discussion on what it takes to set up a games company. She will be joined by a range of industry directors such as Richard 'Levelord' Gray from Ritual Entertainment and Sean Crookes from 3rd Dimension | |
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11.00am | Break |
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11.20am |
Richard 'Levelord' Gray on Deathmatch Design |
Richard, director and owner of Ritual Entertainment, draws upon his years of experience designing levels for Doom, Duke Nukem 3D, Sin and Quake to share his thoughts on Deathmatch level design. | |
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12.30pm | Lunch |
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1.30pm |
Mark Morris and Thomas Arundel The Last of the Bedroom Programmers Present Def Con |
Mark and Thomas, Directors of Introversion Software, discuss the production and distribution of their latest in a line of cult classics, Def Con. | |
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2.30pm | Break |
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3.00pm |
Clint Ourso Volition - Saints Row |
Project manager Clint takes us through the development process and lessons learnt on one of the launch titles for the Xbox 360. | |
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4.00pm | The Graphic Art of Adi Granov |
Adi, an illustrator and concept designer, speaks about his work and experiences as the lead designer on the Iron Man movie, his work for Marvel comics, days as a concept artist for Nintendo, and everything in between. The good things and the bad things, and all the lessons learned along the way. | |
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5.00pm | Close |
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