Benjamin Hall - Ubisoft Quebec
With 13 years’ experience making video games, Ben started his career as a Vehicle Artist on the Burnout franchise. He progressed to World Design and World Building on the critically acclaimed Need for Speed franchise, leading World Design and World Art on multiple titles in the series. Ben then joined Ubisoft Quebec as a World Designer on Assassins Creed Syndicate, before taking on the role of World Director for Assassins Creed Odyssey. Once he had a taste he quickly learned that world building creates the foundations of the game, which really resonated with and combined his passion for video games, art and design.