Senior Producer, Cubic Motion
David is a highly experienced producer of animation and video games and a creator of software pipelines for animation. Formally a producer with Activision, he delivered cinematic video and UI content for the critically acclaimed Blur title, and James Bond 007 Bloodstone. Prior to working for Activision, David worked for Image Metrics, opening their Santa Monica studio and delivering facial animation for numerous AAA video game and feature projects for clients such as Rockstar Games, Sony Computer Entertainment and Digital Domain.
Talk: Facial Animation: Bringing VFX Techniques to the World of Video Games
Cubic Motion, courtesy of Dr Steven Caulkin (CTO) and David Barton (Senior Producer), will be delving into their proprietary facial animation technologies and pipeline to demonstrate how they deliver massive volumes of next-gen facial animation on projects like Call of Duty: Advanced Warfare, Middle Earth: Shadow of Mordor, and Ryse: Son of Rome. They deliver such projects by utilising and adapting techniques that were primarily used in the VFX industry in areas such as performance capture, animation solving, and facial rigging.
- Thursday 12 February: 1:30pm
- Friday 13 February: 1:30pm
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