Animex Workshops give you access to some of the most highly respected artists in the animation and games industry, giving you a unique opportunity to meet and learn from the best.

Workshops are suitable for the 16+ audience and do not require prior knowledge.

Animex Comics, Indie and Workshops run concurrently, therefore you will only be able to attend one of these events

Interactive Writing - Playing with words

Andrew S. Walsh - Writer
9.30am - 12.30pm | One session (half day) | 40 places £15

In this three hour interactive session on interactive session, participants will be taken on a whirlwind tour of the world of interactive writing with a chance to participate in exercises that will give them a chance to do their own writing. What is games writing? Why and how does it differ from writing in other media? What are the challenges, awards and starting points for writers wanting to write in a world where people get to control the characters that live in the world the writer is creating? Genre, characters and dialogue your chance to explore, question then play with your own writing.

Digital Painting: The Fundamentals of Environment Development

Dave Paget, Freelance Concept Artist, Games Art Lecturer
9.30am - 12.30pm and repeated 1.30pm - 4.30pm | Two sessions (half day) | 40 places £15
- Morning and afternoon workshop is fully booked

This workshop looks at the early construction of environment painting. Starting with black and white sketches, Dave will demonstrate his painting process providing useful hints and tips. The session will cover composition, layout, how to bring colour into your work, and applying appropriate textures. You will also be guided through the development of your own digital environment painting over the course of the morning.

Making Games with Game Maker

Shaun Spalding, Designer
9.30am - 4.30pm (lunch break 12.30pm - 1.30pm) | One session (full day) 20 places £25

A lot of people want to make games. So why haven't you already? In this day and age the power and accessibility of design-driven tools like Game Maker means there's really no reason for a budding game designer to not be making awesome games today. This workshop will teach you the basics, and will have you building your first game prototypes with no programming or art experience necessary.

Acting for Animators Masterclass

Ed Hooks, Author of Acting for Animators
9.30am - 4.30pm (lunch break 12.30pm-1.30pm) | One session (full day) | 250 places £25

This workshop is specifically for animators. The fact is that animators and stage actors use the same acting theory, but they perceive and apply it differently. Stage actors work in the present moment; animators have 24-frames-make-a-second, i.e. the illusion of a present moment. Animators do not need to learn how to emotionally stimulate themselves in the present moment. They do not need to practice relaxation exercises or sense memory or emotional recall - all of which are standard for stage.

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