Commercial Director and Co-Founder , FireproofGames
Speaking at Animex Indie
Barry's career started in Dublin, Ireland in 1992 working on health related 'edutainment' titles for SNES, AMIGA and PC. In early 1994 he moved to the UK to join Bullfrog Productions Ltd. where he spent his time as a lead designer and artist/animator on titles such as Magic Carpet 1 & 2, Syndicate Wars, Dungeon Keeper and many others.
Over the next ten years Barry worked for various studios as a game designer (Acclaim Teesside, Negative Productions, Mucky Foot) before rebooting his career in 2003 to become an artist once again. He was hired as a character artist by Criterion Studios in 2004 working on BLACK and subsequently Burnouts 3, 4 and Paradise. In 2008 Barry and five friends left Criterion to form Fireproof Studios, an award-winning outsource studio.
Fireproof's BAFTA winning first game, The Room, was launched on iPad to in September 2012. They are currently finishing work on The Room Three and developing a brand new title, 'Omega Agent', exclusively for Samsung Gear VR
Talk: All Roads lead to Rome: why and how we made The Room
“The Room” won a BAFTA, App stores Game of the year 2012, Game Developers Conference award for best handheld/ mobile game 2012 and seven other top awards in games. In this talk Barry, Commercial Director and Co-Founder, outlines the specific circumstances that led to the creation of The Room and its aftermath.
- Monday 10 February: 11:00am
- Tuesday 11 February: 11:00am
- Wednesday 11 February: 1:30pm
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