Animex Game

Animex Game

7 - 8 February

Fully Booked - OL1, Europa Building, Teesside University

Please note: the schedule of events and speakers at Animex Game is a provisional programme and is subject to change.

Animex Game: 7 February
8.30am Registration
Foyer of Europa Building
10.00am Welcome
Chris Williams, Animex Director
Gabrielle Kent, Animex Game
10.15am Single-player, multiplayer, MMOG: design psychologies for different social contexts
Ernest Adams , Freelance Game Designer, Writer and Teacher

Single-player game design is so profoundly different from multiplayer game design that it is almost not the same job. Massively-multiplayer online worlds are different yet again, and free-to-play games are more different still. This lecture explores the designer's role in these varying social contexts, and how the ideas of fairness and balance change in each.
11.15am Break
11.30am Spec Ops: The Line
Florian Zender, Yager

The special effects in Spec Ops: The Line play a huge role in the game. The once opulent city of Dubai provides both an interesting landscape for fresh ideas and requires a wide variety of effects to believably convey the game's atmosphere. Florian will show the technical progression and visual evolution of the effects to illustrate the skills and lessons learned in the team, and give students a better idea of what to expect in the games industry.
12.30pm Lunch
1.30pm Art direction in Wonderland
Ken Wong, Spicy Horse

Join art director Ken Wong as he shares his experiences working on the upcoming Alice: Madness Returns, from Shanghai studio Spicy Horse. Peer into the madness of fantastical concept art! Witness surrealism in the Unreal Engine! Tremble at blood splattered tales of flesh portals, doll decapitation and logo design meetings!
2.15pm Driver: San Francisco
Sean Crooks, Ubisoft Reflections

Associate Producer Sean Crooks of Ubisoft takes us up the hills and through the twists and turns of the upcoming title in the ever popular Driver series.
3.00pm Break
3.15pm BAFTA Presents: the story of LittleBigPlanet 2
Jonny Hopper, Media Molecule

 Bafta-sponsored session Explore the challenges and fun of bringing more features, characters and story elements to the eagerly-awaited LittleBigPlanet 2, with the help of Media Molecule's art team and their brand-new cutscene tools.

BAFTA's Access All Areas brings you closer to the film, television and video games industries. Through nationwide events, which are open to all, and exclusive online content BAFTA shares the knowledge, talent and advice of industry experts. Learn from the best at www.bafta.org
4.00pm Level design in the empire
Matt Tateishi, Lucas Arts

This talk examines level design in several Star Wars-related projects, ranging from Jedi Knight and Shadows of the Empire to the recent title The Force Unleashed and discusses how the position and responsibilities of the level designer have changed over the past few years, as reflected in these projects. What does it really mean to be a level designer in today's gaming industry?
5.00pm Close
7.30pm Players Lounge
The Hub, Students' Union, Teesside University

Join the speakers for a laid back evening networking over food and drink.

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Northern Film & Media. Link will open a new window UK Film Council. Link will open a new window Cineworld. Link will open a new window Thistle. Link will open a new window Red Stick Animation Festival. Link will open a new window Asian Youth Animation & Comic Contest . Link will open a new window FMX. Link will open a new window Brosta TV. Link will open a new window Imagine. Link will open a new window Stop Motion Pro. Link will open a new window Bloom Studio. Link will open a new window Dreamflight. Link will open a new window Blue GFX. Link will open a new window