Head of Modelling, Blue Sky Studios
Speaking at Animex Talk
Michael's vast experience in film and commercial production is unmatched! A new age 'Michaelangelo', he started his art career in prosthetic makeup design and stopmotion puppet creation in the late 1980's for major New York production houses.
From there, he worked on major Broadway shows designing and producing makeup and props for six years. Since then, his home is at Blue Sky Studios tightly involved in the 3D modelling and sculpture departments. Working on feature films, Michael's responsibilities include character design and sculpting, modeler management and visual design (to name a few!)"