Animex Game

Programme: 6 February

Please note: line-up and timetabling is subject to change.

8.45am Registration (Foyer of Europa Building)
9.00am FreeStyleGames - The making of B-Boy
Gareth Glover, Senior Designer and Andy Bastable, Lead Programmer at FreeStyleGames, discuss the technical and gameplay challenges the team faced in implementing mo-cap footage of breakdance crews into their recent innovative B-Boy title.
11.00am Setting up a Development Studio -
Panel Session
Recruitment expert Mary Margaret Walker chairs this panel discussion on what it takes to set up a games company. She will be joined by a range of industry directors such as Richard 'Levelord' Gray from Ritual Entertainment and Sean Crookes from 3rd Dimension
11.00am Break
11.20am Richard 'Levelord' Gray
on Deathmatch Design
Richard, director and owner of Ritual Entertainment, draws upon his years of experience designing levels for Doom, Duke Nukem 3D, Sin and Quake to share his thoughts on Deathmatch level design.
12.30pm Lunch
1.30pm Mark Morris and Thomas Arundel
The Last of the Bedroom Programmers
Present Def Con
Mark and Thomas, Directors of Introversion Software, discuss the production and distribution of their latest in a line of cult classics, Def Con.
2.30pm Break
3.00pm Clint Ourso
Volition - Saints Row
Project manager Clint takes us through the development process and lessons learnt on one of the launch titles for the Xbox 360.
4.00pm The Graphic Art of Adi Granov
Adi, an illustrator and concept designer, speaks about his work and experiences as the lead designer on the Iron Man movie, his work for Marvel comics, days as a concept artist for Nintendo, and everything in between. The good things and the bad things, and all the lessons learned along the way.
5.00pm Close